bannerAlt:"An establishing shot of tall towers in front of Laura",
description:"Implementing gameplay elements such as missions and minigames – and cheats too.",
}],
["2025/1022",{
title:"Growing Pains",
date:"2025-10-22",
bannerAlt:"Close-up of Laura blinking",
description:"Trying to make Laura more lively through animation.",
}],
["2025/1011",{
title:"She's Here",
date:"2025-10-11",
bannerAlt:"Laura idle posing",
description:"I finally finished Laura, again!",
}],
["2025/0816",{
title:"Freeing the Past",
date:"2025-08-16",
bannerAlt:"Bottom-up view at Laura v1 in front of a blue sky",
description:"Old builds of Project N5 now available to play and download!",
}],
["2025/0713",{
title:"Remeshing and Recolouring",
date:"2025-07-13",
bannerAlt:"Close-up of Laura at face height",
description:"Modelling lots of detail into Laura – and learning to sway to and fro like little insects!",
}],
["2025/0523",{
title:"Reboot",
date:"2025-05-23",
bannerAlt:"Untextured Laura in a new purple level looking at two cubes",
description:"Starting all over again to do things better than last time because it's easier than trying to fix the existing systems.",
}],
["2025/0427",{
title:"The Making of a Protagonist, Part IV",
date:"2025-04-27",
bannerAlt:"Sketches of Laura's new clothes",
description:"Starting to model a new Laura that's much more interesting than the old one.",
}],
["2025/0316",{
title:"Refactoring",
date:"2025-03-16",
bannerAlt:"Laura t-posing in front of a smiling water tower",
description:"Introducing: Laura! Also: I want to do better than this!",
}],
["2025/0203",{
title:"The Making of a Protagonist, Part III",
date:"2025-02-03",
bannerAlt:"Three t-posing untextured Lauras",
description:"I gave Laura an animatable rig and started making her more expressive.",
}],
["2024/1222",{
title:"The Making of a Protagonist, Part II",
date:"2024-12-22",
bannerAlt:"Laura a-posing and wearing green and brown clothes",
description:"Introducing Laura's looks and my next plans for her.",
}],
["2024/1127",{
title:"The Making of a Protagonist, Part I",
date:"2024-11-27",
bannerAlt:"Multiple iterations of untextured hand 3D models",
description:"First steps towards creating the game's protagonist Laura, and moving away from the original game idea.",
}],
["2024/1103",{
title:"Visual Update",
date:"2024-11-03",
bannerAlt:"Two N5 Blaster side-to-side",
description:"How I simplified Node references in my code, and showing off some new weapons and visual effects too.",
}],
["2024/1012",{
title:"Returnal Update",
date:"2024-10-12",
bannerAlt:"Protagonist aiming at two monkeys",
description:"Overhauling signalling, aiming, and weapon icons!",
}],
["2024/0713",{
title:"WHERE HAVE I BEEN?? Update",
date:"2024-07-13",
bannerAlt:"Protagonist staring longingly into the distance, pointing the N5 Blaster thereto",
description:"Why there's been so little progress on the game lately.",
}],
["2024/0401",{
title:"Behind-The-Scenes Update",
date:"2024-04-01",
bannerAlt:"N5 Blaster with its lights turned off",
description:"Mostly refactoring code to make everything cleaner, but also showing off the new Venom blaster.",
}],
["2024/0324",{
title:"Arena Update",
date:"2024-03-24",
bannerAlt:"Protagonist being swamped by many monkey enemies",
description:"In an 8-hour spurt of motivation, I created an entire arena system! And a monkey to fight!",
}],
["2024/0323",{
title:"Progress Update #7",
date:"2024-03-23",
bannerAlt:"A red enemy being blown up by an incoming rocket",
description:"Camera, weapons, and money all get some visual flair.",
}],
["2024/0312",{
title:"Progress Update #6",
date:"2024-03-12",
bannerAlt:"Protagonist pointing the N5 Blaster into the sky",
description:"Lots of planning for the future, sketches, and TODO organisation.",
}],
["2024/0210",{
title:"Progress Update #5",
date:"2024-02-10",
bannerAlt:"Panorama of the environment",
description:"Yet another new protagonist gains new abilities and faces their first foe!",
}],
["2023/12",{
title:"Progress Update #4",
date:"2023-12",
bannerAlt:"White protagonist holding the N5 Blaster",
description:"Trying to design a game logo and implementing a new protagonist.",
}],
["2023/11",{
title:"Progress Update #3",
date:"2023-11",
bannerAlt:"A side view of the N5 Blaster",
description:"First time modelling weapons yields some shiny gadgets; also, an inventory system.",
}],
["2023/10",{
title:"Progress Update #2",
date:"2023-10",
bannerAlt:"Red protagonist lying on the floor, holding a purple blaster",
description:"I implemented weapons, worked on the character movement, and created the first menus.",
}],
["2023/09",{
title:"Progress Update #1",
date:"2023-09",
bannerAlt:"Ratchet from Ratchet: Gladiator and Sans from Undertale t-posing",
description:"My first steps towards Godot game development and Blender character creation.",
}],
])
exportinterfaceDevlogPostLink{
key: string;
post: DevlogPost;
}
exportconstposts: DevlogPostLink[]=[
{
key:"2025/1207",
post:{
title:"Playing Games",
date:"2025-12-07",
bannerAlt:"An establishing shot of tall towers in front of Laura",
description:"Implementing gameplay elements such as missions and minigames – and cheats too.",
}
},
{
key:"2025/1022",
post:{
title:"Growing Pains",
date:"2025-10-22",
bannerAlt:"Close-up of Laura blinking",
description:"Trying to make Laura more lively through animation.",
}
},
{
key:"2025/1011",
post:{
title:"She's Here",
date:"2025-10-11",
bannerAlt:"Laura idle posing",
description:"I finally finished Laura, again!",
}
},
{
key:"2025/0816",
post:{
title:"Freeing the Past",
date:"2025-08-16",
bannerAlt:"Bottom-up view at Laura v1 in front of a blue sky",
description:"Old builds of Project N5 now available to play and download!",
}
},
{
key:"2025/0713",
post:{
title:"Remeshing and Recolouring",
date:"2025-07-13",
bannerAlt:"Close-up of Laura at face height",
description:"Modelling lots of detail into Laura – and learning to sway to and fro like little insects!",
}
},
{
key:"2025/0523",
post:{
title:"Reboot",
date:"2025-05-23",
bannerAlt:"Untextured Laura in a new purple level looking at two cubes",
description:"Starting all over again to do things better than last time because it's easier than trying to fix the existing systems.",
}
},
{
key:"2025/0427",
post:{
title:"The Making of a Protagonist, Part IV",
date:"2025-04-27",
bannerAlt:"Sketches of Laura's new clothes",
description:"Starting to model a new Laura that's much more interesting than the old one.",
}
},
{
key:"2025/0316",
post:{
title:"Refactoring",
date:"2025-03-16",
bannerAlt:"Laura t-posing in front of a smiling water tower",
description:"Introducing: Laura! Also: I want to do better than this!",
}
},
{
key:"2025/0203",
post:{
title:"The Making of a Protagonist, Part III",
date:"2025-02-03",
bannerAlt:"Three t-posing untextured Lauras",
description:"I gave Laura an animatable rig and started making her more expressive.",
}
},
{
key:"2024/1222",
post:{
title:"The Making of a Protagonist, Part II",
date:"2024-12-22",
bannerAlt:"Laura a-posing and wearing green and brown clothes",
description:"Introducing Laura's looks and my next plans for her.",
}
},
{
key:"2024/1127",
post:{
title:"The Making of a Protagonist, Part I",
date:"2024-11-27",
bannerAlt:"Multiple iterations of untextured hand 3D models",
description:"First steps towards creating the game's protagonist Laura, and moving away from the original game idea.",
}
},
{
key:"2024/1103",
post:{
title:"Visual Update",
date:"2024-11-03",
bannerAlt:"Two N5 Blaster side-to-side",
description:"How I simplified Node references in my code, and showing off some new weapons and visual effects too.",
}
},
{
key:"2024/1012",
post:{
title:"Returnal Update",
date:"2024-10-12",
bannerAlt:"Protagonist aiming at two monkeys",
description:"Overhauling signalling, aiming, and weapon icons!",
}
},
{
key:"2024/0713",
post:{
title:"WHERE HAVE I BEEN?? Update",
date:"2024-07-13",
bannerAlt:"Protagonist staring longingly into the distance, pointing the N5 Blaster thereto",
description:"Why there's been so little progress on the game lately.",
}
},
{
key:"2024/0401",
post:{
title:"Behind-The-Scenes Update",
date:"2024-04-01",
bannerAlt:"N5 Blaster with its lights turned off",
description:"Mostly refactoring code to make everything cleaner, but also showing off the new Venom blaster.",
}
},
{
key:"2024/0324",
post:{
title:"Arena Update",
date:"2024-03-24",
bannerAlt:"Protagonist being swamped by many monkey enemies",
description:"In an 8-hour spurt of motivation, I created an entire arena system! And a monkey to fight!",
}
},
{
key:"2024/0323",
post:{
title:"Progress Update #7",
date:"2024-03-23",
bannerAlt:"A red enemy being blown up by an incoming rocket",
description:"Camera, weapons, and money all get some visual flair.",
}
},
{
key:"2024/0312",
post:{
title:"Progress Update #6",
date:"2024-03-12",
bannerAlt:"Protagonist pointing the N5 Blaster into the sky",
description:"Lots of planning for the future, sketches, and TODO organisation.",
}
},
{
key:"2024/0210",
post:{
title:"Progress Update #5",
date:"2024-02-10",
bannerAlt:"Panorama of the environment",
description:"Yet another new protagonist gains new abilities and faces their first foe!",
}
},
{
key:"2023/12",
post:{
title:"Progress Update #4",
date:"2023-12",
bannerAlt:"White protagonist holding the N5 Blaster",
description:"Trying to design a game logo and implementing a new protagonist.",
}
},
{
key:"2023/11",
post:{
title:"Progress Update #3",
date:"2023-11",
bannerAlt:"A side view of the N5 Blaster",
description:"First time modelling weapons yields some shiny gadgets; also, an inventory system.",
}
},
{
key:"2023/10",
post:{
title:"Progress Update #2",
date:"2023-10",
bannerAlt:"Red protagonist lying on the floor, holding a purple blaster",
description:"I implemented weapons, worked on the character movement, and created the first menus.",
}
},
{
key:"2023/09",
post:{
title:"Progress Update #1",
date:"2023-09",
bannerAlt:"Ratchet from Ratchet: Gladiator and Sans from Undertale t-posing",
description:"My first steps towards Godot game development and Blender character creation.",
}
},
]
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.