updated some project texts
This commit is contained in:
@@ -1 +1,15 @@
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<!-- <a href="2026/0105/portsmouth">port</a> -->
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<script lang="ts">
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import Banner2 from "$lib/banner2.svelte";
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import Content from "$lib/viewport/content.svelte";
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</script>
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<svelte:head>
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<title>Blog | denizk0461</title>
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</svelte:head>
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<Content>
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<Banner2
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title="Blog" />
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<p>content coming soon!</p>
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</Content>
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@@ -1,7 +1,7 @@
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<script lang="ts">
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import Banner2 from "$lib/banner2.svelte";
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import Content from "$lib/viewport/content.svelte";
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import List, { type LinkEntry } from "$lib/lists/link-list.svelte";
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import LinkList, { type LinkEntry } from "$lib/lists/link-list.svelte";
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let feeds: LinkEntry[] = [
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{
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@@ -22,5 +22,5 @@
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<p>This is a list of RSS feeds I maintain on this website. You can subscribe to them by adding the link of any feed to an RSS reader of your liking.</p>
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<List entries={feeds} />
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<LinkList entries={feeds} />
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</Content>
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@@ -28,7 +28,7 @@ export const projects: Project[] = [
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subtitle: "",
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paragraphs: [
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"I'm currently working on a game developed using Godot, entitled Project N5! It's aiming to be an action-adventure 3D jump & run heavily inspired by games such as <a href='https://en.wikipedia.org/wiki/Ratchet_%26_Clank'>Ratchet & Clank</a>.",
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"I maintain a development log on this website, feel free to check it out if you're curious! Or play some of the old builds available for download below.",
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"I maintain a development log, feel free to check it out if you're curious! Or play some of the old builds available for download below.",
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],
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links: [
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{
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@@ -45,6 +45,26 @@ export const projects: Project[] = [
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},
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],
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},
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{
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id: "magician",
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type: "game",
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isActive: false,
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banner: "/projects/magician/banner.webp",
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icon: "",
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date: "July 2025",
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title: "Magician",
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subtitle: "Online Multiplayer Card Game",
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paragraphs: [
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"<b>Magician</b> is a clone of the card game <i>Wizard</i>. I've made it primarily to play with friends, but it's also a test for programming client-server multiplayer games. The clients are programmed in Godot, the server in Python, and they communicate via TCP/IP websockets. The game works with 3 to 6 players.",
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"As the corresponding server is not currently online, the game is unplayable, but you can view the game below.",
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],
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links: [
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{
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text: "View the latest <b>Magician</b> build",
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link: "//apps.denizk0461.dev/magician",
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},
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],
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},
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{
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id: "projektike",
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type: "game",
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@@ -55,11 +75,57 @@ export const projects: Project[] = [
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title: "Projektike",
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subtitle: "PvP Game",
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paragraphs: [
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"Two friends of mine and I worked together on a multiplayer game where you can throw magical artifacts at one another. It was developed using the Godot Engine.",
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"Two friends of mine and I worked together on a multiplayer game where you can throw magical artifacts at one another. It was developed using the Godot Engine. The game featured multiple character classes utilising artifacts such as fire, ice, black/white holes, wind, and teleports, and also had a money collecting mechanic. Player profile saving and character customisation were available, and there was an array of maps available to play on. Up to four players were supported.",
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"The project is currently on hold.",
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],
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links: [
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],
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},
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{
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id: "swordsnstuff",
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type: "game",
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isActive: false,
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banner: "/projects/swordsnstuff/banner.webp",
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icon: "",
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date: "August 2023",
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title: "Swords & Stuff",
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subtitle: "Unity 2D RPG",
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paragraphs: [
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"<b>Swords & Stuff</b> (working title) was an RPG inspired by Dragon Quest IX. Traverse the world with a party of up to 4 characters, each with their individual equiment, skills, and vocations, and fight monsters to gain experience!",
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"This game was my first shot at 2D Unity development, which had proven quite fun, but also a little cumbersome at times. Unfortunately, I will not continue the project in its current form, since even though I don't expect to earn any money from my games, let alone publish them on a commercial platform, Unity's TOS changes in mid-2023 made me reconsider my decision to use the platform and I hence abandoned the project. I used this opportunity to learn to use Godot, which I will use for my future projects.",
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"A working, but very early-in-development version of the game is still up on this website. It features a test overworld in which you can move the cast of four characters: Player1, fraxiom64, proudrat, and Grampa Simpson. The enemies, trolldads, chase you and take you into a battle scene that has a functioning queue, but no damage and health mechanics. You can flee battles. Don't open the inventory – you cannot escape it.",
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],
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links: [
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{
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text: "Play <b>Swords & Stuff</b>",
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link: "//apps.denizk0461.dev/swordsnstuff",
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},
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],
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},
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{
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id: "tads",
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type: "game",
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isActive: false,
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banner: "/projects/tads/banner.webp",
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icon: "/projects/tads/icon.webp",
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date: "August 2023",
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title: "Totally Accurate Dating Simulator",
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subtitle: "HTML Text Adventure",
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paragraphs: [
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"<b>Totally Accurate Dating Simulator</b> is, as the name suggests, a series of particularly realistic dating simulator experiences. Dive into a world of romance as you meet your matches, curious and disappointing. Who will you meet? Will it be someone your type? That's subjective, and the computer will not even slightly attempt to match you with someone suitable. Prepare yourself for matches that are rarely described with \"intriguing\" and much more frequently with \"funny.\" Discover which of the 28 endings will determine your fate, and lower your expectations. Significantly.",
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"One of these days, I'll make a TADS 3 with 3D characters and an actual matchmaking mechanic. One day...",
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],
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links: [
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{
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text: "Play <b>TADS 1</b>",
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link: "//apps.denizk0461.dev/tads/1",
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},
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{
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text: "Play <b>TADS 2</b>",
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link: "//apps.denizk0461.dev/tads/2",
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},
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],
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},
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{
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id: "daisyfm",
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type: "hardware",
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@@ -136,36 +202,6 @@ export const projects: Project[] = [
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},
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],
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},
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{
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id: "dreamworld",
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type: "music",
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isActive: false,
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banner: "/projects/dreamworld/banner.webp",
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icon: "/projects/dreamworld/icon.webp",
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date: "July 2019 – September 2021",
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title: "Dreamworld",
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subtitle: "My First Album",
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paragraphs: [
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"<b>Dreamworld</b> is my first album. I always wanted to write a cohesive piece of media, and <b>Dreamworld</b> was my first stab at this task. Originally, I had planned to write an album in the month of July 2020, but that fell flat entirely, instead starting out with the production of <i>Monophobia</i> – a track name inspired by deadmau5' track of the same title – and working on the album until September of the year thereafter.",
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"I had started the track <i>Dreamworld</i> back in 2019, only adapting it to the project as I thought it would fit thematically. Coincidentally, <i>Flawed Romance</i> shares the same chord progression, which genuinely only happened because I accidentally wrote the same progression twice.",
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"The cover for <b>Dreamworld</b> is an edited picture of the Wallanlagen in Bremen, featuring a tree that fell and broke a year later. As such, this scene does not exist in quite the same way it did back then anymore.",
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"I own a vinyl record of this album, produced as a one-off by <a href='https://beevinyl.com/'>beevinyl</a>.",
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],
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links: [
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{
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text: "Listen & download on my <b>copyparty</b> instance",
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link: "https://files.denizk0461.dev/my_tracks/Dreamworld/",
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},
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{
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text: "Listen on <b>Spotify</b>",
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link: "https://open.spotify.com/album/3JTMNd0YfTj4TD2kFAsPHw",
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},
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{
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text: "Listen on <b>YouTube</b>",
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link: "https://youtube.com/playlist?list=OLAK5uy_kERZLj-3KCNU8BAwzdl6Jhl2d8qhx8cEI",
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},
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],
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},
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{
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id: "qwark",
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type: "app",
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@@ -213,6 +249,28 @@ export const projects: Project[] = [
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},
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],
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},
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{
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id: "dreamworld",
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type: "music",
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isActive: false,
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banner: "/projects/dreamworld/banner.webp",
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icon: "/projects/dreamworld/icon.webp",
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date: "July 2019 – September 2021",
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title: "Dreamworld",
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subtitle: "My First Album",
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paragraphs: [
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"<b>Dreamworld</b> is my first album. I always wanted to write a cohesive piece of media, and <b>Dreamworld</b> was my first stab at this task. Originally, I had planned to write an album in the month of July 2020, but that fell flat entirely, instead starting out with the production of <i>Monophobia</i> – a track name inspired by deadmau5' track of the same title – and working on the album until September of the year thereafter.",
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"I had started the track <i>Dreamworld</i> back in 2019, only adapting it to the project as I thought it would fit thematically. Coincidentally, <i>Flawed Romance</i> shares the same chord progression, which genuinely only happened because I accidentally wrote the same progression twice.",
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"The cover for <b>Dreamworld</b> is an edited picture of the Wallanlagen in Bremen, featuring a tree that fell and broke a year later. As such, this scene does not exist in quite the same way it did back then anymore.",
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"I own a vinyl record of this album, produced as a one-off by <a href='https://beevinyl.com/'>beevinyl</a>.",
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],
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links: [
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{
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text: "Listen & download on my <b>copyparty</b> instance",
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link: "https://files.denizk0461.dev/my_tracks/Dreamworld/",
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},
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],
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},
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{
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id: "anewbeginning",
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type: "music",
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@@ -223,7 +281,7 @@ export const projects: Project[] = [
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title: "A New Beginning",
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subtitle: "",
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paragraphs: [
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"<b>A New Beginning</b> is an EP I wrote back in 2018 in an effort to change up my production style. Originally, this EP was released as <i>A New Beginning (3-Track)</i>, featuring A New Beginning as <i>Nowy Początek</i> and <i>Farewell</i> in two different versions, one being an instrumental titled <i>Trzymajcie Się</i>, and the other one being a bootleg of Kelly Clarkson's <i>Behind These Hazel Eyes</i> called <i>Behind These Hazel Eyes (D4rkn355 'Farewell' Bootleg)</i>! For copyright reasons, the bootleg never made it onto Spotify.",
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"<b>A New Beginning</b> is an EP I wrote back in 2018 in an effort to change up my production style. Originally, this EP was released as <i>A New Beginning (3-Track)</i>, featuring A New Beginning as <i>Nowy Początek</i> and <i>Farewell</i> in two different versions, one being an instrumental titled <i>Trzymajcie Się</i>, and the other one being a bootleg of Kelly Clarkson's <i>Behind These Hazel Eyes</i> called <i>Behind These Hazel Eyes (D4rkn355 'Farewell' Bootleg)</i>! For copyright reasons, the bootleg never made it onto streaming services.",
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"This EP, to me, represents the start of a deviation in tone, production quality, and musical style from my previous works. While it was only a start, I am quite proud of the works I produced.",
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],
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links: [
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@@ -231,14 +289,6 @@ export const projects: Project[] = [
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text: "Listen & download on my <b>copyparty</b> instance",
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link: "https://files.denizk0461.dev/my_tracks/A%20New%20Beginning/",
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},
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{
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text: "Listen on <b>Spotify</b>",
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link: "https://open.spotify.com/album/1OKwmD2ir1mnEOlsh01Woy",
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},
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{
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text: "Listen on <b>YouTube</b>",
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link: "https://www.youtube.com/playlist?list=OLAK5uy_lw6IbOgCciSSnevP-IDH-kkxAK1PJuA40",
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},
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],
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},
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{
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@@ -250,7 +300,7 @@ export const projects: Project[] = [
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title: "Soundcloud",
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subtitle: "Demo Dump & Archive",
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paragraphs: [
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"These two accounts house demos, work-in-progress versions, and old music tracks (2017 and prior) I wrote in the past.",
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"These two accounts house demos, work-in-progress versions, and old music tracks I wrote.",
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"I used to experiment a lot! You'll find electronic house, progressive house, hardstyle, melodic stuff, dubstep, joke songs, and even a few remixes. Most of it is terrible, but I like looking back at it.",
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],
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links: [
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@@ -264,67 +314,4 @@ export const projects: Project[] = [
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},
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],
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},
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{
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id: "magician",
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type: "game",
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isActive: false,
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banner: "/projects/magician/banner.webp",
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icon: "",
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date: "July 2025",
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title: "Magician",
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subtitle: "Online Multiplayer Card Game",
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paragraphs: [
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"<b>Magician</b> is a clone of the card game <i>Wizard</i>. I've made it primarily to play with friends, but it's also a test for programming client-server multiplayer games. The clients are programmed in Godot, the server in Python, and they communicate via TCP/IP websockets. The game works with 3 to 6 players.",
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],
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links: [
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{
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text: "View the latest <b>Magician</b> build",
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link: "//apps.denizk0461.dev/magician",
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},
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],
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},
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{
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id: "swordsnstuff",
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type: "game",
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isActive: false,
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banner: "/projects/swordsnstuff/banner.webp",
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icon: "",
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date: "August 2023",
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title: "Swords & Stuff",
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subtitle: "Unity 2D RPG",
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paragraphs: [
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"<b>Swords & Stuff</b> (working title) was an RPG inspired by Dragon Quest IX. Traverse the world with a party of up to 4 characters, each with their individual equiment, skills, and vocations, and fight monsters to gain experience!",
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"This game was my first shot at 2D Unity development, which had proven quite fun, but also a little cumbersome at times. Unfortunately, I will not continue the project in its current form, since even though I don't expect to earn any money from my games, let alone publish them on a commercial platform, Unity's TOS changes in mid-2023 made me reconsider my decision to use the platform and I hence abandoned the project. I used this opportunity to learn to use Godot, which I will use for my future projects.",
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"A working, but very early-in-development version of the game is still up on this website. It features a test overworld in which you can move the cast of four characters: Player1, fraxiom64, proudrat, and Grampa Simpson. The enemies, trolldads, chase you and take you into a battle scene that has a functioning queue, but no damage and health mechanics. You can flee battles. Don't open the inventory – you cannot escape it.",
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],
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links: [
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{
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text: "Play <b>Swords & Stuff</b>",
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link: "//apps.denizk0461.dev/swordsnstuff",
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},
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],
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},
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{
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id: "tads",
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type: "game",
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isActive: false,
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banner: "/projects/tads/banner.webp",
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icon: "/projects/tads/icon.webp",
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date: "August 2023",
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title: "Totally Accurate Dating Simulator",
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subtitle: "HTML Text Adventure",
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paragraphs: [
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"<b>Totally Accurate Dating Simulator</b> is, as the name suggests, a series of particularly realistic dating simulator experiences. Dive into a world of romance as you meet your matches, curious and disappointing. Who will you meet? Will it be someone your type? That's subjective, and the computer will not even slightly attempt to match you with someone suitable. Prepare yourself for matches that are rarely described with \"intriguing\" and much more frequently with \"funny.\" Discover which of the 28 endings will determine your fate, and lower your expectations. Significantly.",
|
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],
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links: [
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{
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text: "Play <b>TADS 1</b>",
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link: "//apps.denizk0461.dev/tads/1",
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},
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{
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text: "Play <b>TADS 2</b>",
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link: "//apps.denizk0461.dev/tads/2",
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},
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],
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},
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]
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];
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