added TADS 1 and 2

This commit is contained in:
2025-04-04 20:28:38 +02:00
parent a02224cdc8
commit 3d894c54fc
45 changed files with 492 additions and 16 deletions

View File

@@ -42,7 +42,7 @@
<p>I think Laura (being born in the 28th century) should look more futuristic, more interesting, and just overall more unique! I also want to make changes to aspects such as her hair, because while I have found out how to animate it in-game, it looks pretty unappealing. Plus, laying the back hair was kind of difficult; making it follow the flow of her shoulders meant that it would not deform properly when running. Making it straight would mean it clips through her torso when standing still. I <i>do</i> have an idea for how to fix that by modelling it straight and then placing a capsule as collision shape for the <code>SpringBoneSimulator3D</code> but this didn't even exist when I modelled Laura.</p>
<p>Also, I think I want to go with <a href="../20250203/#hair">tied-up hair</a> instead. Not only does it animate much easier without clipping, but it'll give Laura a more unique silhouette, I believe!</p>
<p>Also, I think I want to go with <a href="/projects/projectn5/devlog/20250203/#hair">tied-up hair</a> instead. Not only does it animate much easier without clipping, but it'll give Laura a more unique silhouette, I believe!</p>
<p>I've been doing some sketching in a new B5-sized (much better size than A5 for sketches, I reckon) notebook, and I'm quite excited for this.</p>