2024-03-23 | denizk0461

I have quite a bit of free time on my hands until the next semester starts (in a few days...), and this leisure time has allowed me to continue working on my game a lot more than usual! I made quite a bit of progress that makes this game prototype feel slightly more polished and I'm really happy to share it here and now.

Attraction <3

Collectibles are now attracted by the player once they're within a certain range (specified by a spherical CollisionShape3D) and are collected once they get close enough to the player – which is to say, once they collide with another, smaller spherical CollisionShape3D. The first try didn't work out amazingly, as the collectibles didn't want my character to intrude on their personal space though...